Technology & Development
Best VR and AR Companies in Ireland (Updated August 2026)
The companies in this list are ordered alphabetically by name. That is the only ordering applied, so a company's position implies no ranking, preference or assessment of quality.
Immersive work is built in Unity or Unreal, and the expensive part is rarely the code. The 3D assets — models, environments, the things you will want to reuse — usually cost more than the engineering, and the target hardware decides the budget before anything else, because phone-based AR and a tethered headset are different projects. Rates here span 25 to 135 euro an hour, and most firms do something else as their main business.
Is immersive the core business, or a service line?
- Whether immersive work is the core business or a service line. Four firms here are video production companies. Two are software firms. That difference decides whether you get a polished experience or a maintainable application.
- Target hardware, decided first. Phone-based AR, tethered VR and standalone headsets have very different costs. Settle this before you shortlist.
- Who owns the 3D assets. Models and environments are the expensive part and the part you will want to reuse.
- Engine experience. Most immersive work happens in Unity or Unreal. Ask which, and ask to see something shipped in it.
- Interaction, or just immersion. Linear content is cheaper to make and often enough, and the animation studios here produce it.
Budget for the 3D assets separately from the software. On most immersive projects the modelling and environment work costs more than the code, and it is the line clients least expect.
Settle the hardware before you shortlist
Buying immersive work is not like buying a normal website, because the discipline sits inside such different businesses. Some firms on this list are software engineers who happen to build in Unity. Others are video production companies who added AR as a service line. Choose based on what the project actually needs, not on who has the flashiest demo reel.
- Core business versus service line. A firm where AR and VR is the main trade will have deeper engine and asset pipelines. A firm where it is a line alongside video or software will be cheaper but shallower on immersive-specific problems.
- Target platform first. Phone-based AR, tethered VR and standalone headsets are different engineering problems with different costs. This decision should come before you ask for quotes, not after.
- Asset ownership. 3D models, environments and scans are the reusable and expensive part of any project. Confirm in writing that you keep them.
- Engine track record. Ask for something shipped in Unity or Unreal specifically, not a rendering or animation showreel that never became an interactive build.
3D assets, engine work, and who owns the models
A VR or AR agency builds interactive experiences using 3D engines like Unity or Unreal, for phones, headsets or fixed installations. That covers 3D asset creation, engine development, hardware integration and, for AR, tracking and marker or surface detection. It sits outside general software development and outside standard video production, even though several firms here also do both. Two adjacent categories overlap directly: if the requirement is convincing imagery rather than an experience, the 3D visualisation studios do it for less, and real-time interaction is the same engineering the game development companies already sell.
Businesses usually bring this work in for a product visualisation that a normal photo cannot show, a training or simulation need where real-world practice is expensive or risky, or a marketing campaign built around a memorable, attention-grabbing moment. Fixed installations for retail or events are a fourth, more occasional trigger.
Why the modelling costs more than the code
Rate data is thin here. Four of the ten firms in this file publish an hourly rate, and it spans €25 to €135. Three publish a project minimum, from €900 up to €9,000 or more. The rest list their minimum project cost as undisclosed, which is common for immersive work because scope varies so much project to project.
The main factor moving the price is not developer hours but 3D asset volume: how many models, environments and animations the experience needs. Target hardware is the second factor, since a headset build with spatial tracking costs more to test than a phone-based AR filter. A firm quoting from €900 is likely scoping a simple AR feature added to existing work, while one quoting from €9,000 is pricing a fuller platform build with custom assets included.
We have selected and reviewed these companies based on factors such as their services, industry experience, reputation, client portfolio, pricing where publicly available, market presence, and other relevant business metrics. The information and pricing mentioned are based on details available at the time of publication and may change over time. We recommend verifying the latest information directly with each company.
1. Accelerator Team
Best for platform builds with VR and AI components
- Location
- Dublin, Ireland
- Team size
- 2 - 9
- Hourly rate
- €90 - €135
- Min project
- €9,000+
Accelerator Team is a Dublin software development firm founded in 2018 with a team of two to nine, building technology platforms with AR and VR as one component among several.
Who they suit
The service list is software-first: custom development, enterprise app modernisation, mobile and web. Immersive work here arrives as part of a larger platform rather than as a standalone experience, which matters if you want something maintainable rather than a one-off.
Projects start from 9,000 euro with rates of 90 to 135 euro an hour, the highest band on this page. Sectors are technology and business services. It suits a company building a long-lived system that includes a 3D or immersive element. For a marketing-led experience, the studios further down this list are closer to the work.
Services
- AR/VR Development
- Custom Software Development
- Enterprise App Modernization
- Mobile App Development
- Web Development
Industries
- Technology
- Business Services
2. ALGORITHM
Best for AR and video produced together
- Location
- Dublin, Ireland
- Team size
- 10 - 49
- Min project
- Undisclosed
ALGORITHM is a Dublin creative studio active since 2015 with a team of 10 to 49, working on digital art, large-scale projection and augmented reality for music and arts festivals.
Who they suit
It has built its own software, Orbit, for creating and mapping virtual worlds across complex physical structures. Building the toolchain rather than licensing one is a genuine technical signal, and it points at where the studio's experience actually sits: projection onto real buildings and installations.
Video production sits alongside. Sectors are arts and culture, events and entertainment. The project minimum is undisclosed. It suits a festival, venue or brand doing a physical installation. For a headset application or a training simulation, this is the wrong studio.
Services
- AR/VR Development
- Video Production
Industries
- Arts & Culture
- Events
- Entertainment
3. CREW
Best for AR in advertising and awareness campaigns
- Location
- Galway, Ireland
- Team size
- 2 - 9
- Min project
- Undisclosed
CREW stands for Creative Enterprise West and is an innovation hub in Galway, not an agency you can hire. It is backed by regional development organisations and educational institutions and provides office space, mentorship and business support to digital creative startups in gaming, film and immersive technology.
Who they suit
That is worth stating plainly, because the directory files it alongside commercial studios. You cannot commission a VR application from CREW.
The listing shows a team of two to nine and an undisclosed minimum. It is a resource for a founder or developer in the west of Ireland who needs workspace, connections and support to build their own company. If you are buying immersive work, every other entry on this page is the relevant one.
Services
- AR/VR Development
- Commercial Property Management
Industries
- Technology
- Creative Enterprise
4. DIGIT Game Studios
Best for real-time 3D at game studio scale
- Location
- Dublin, Ireland
- Team size
- 50 - 249
- Min project
- Undisclosed
DIGIT Game Studios is the largest video game developer operating in Ireland, founded in 2012 with a team of 50 to 249, and builds persistent 3D worlds at scale.
Who they suit
It is best known as the creator of Star Trek Fleet Command, a top-grossing mobile strategy game played worldwide — a named, commercially verifiable product rather than a claim about capability. Real-time 3D engineering at that scale is rare on this page.
Services are AR and VR development and custom software. Sectors are gaming and entertainment. The project minimum is undisclosed. It suits an enterprise commissioning a polished, fully realised 3D application or a large scalable platform. A studio of this size and focus is unlikely to price a small brand activation competitively.
Services
- AR/VR Development
- Custom Software Development
Industries
- Gaming
- Entertainment
5. DMC Consultancy
Best for AR and app work for smaller budgets
- Location
- Newcastle, Ireland
- Team size
- 10 - 49
- Hourly rate
- €25 - €45
- Min project
- €4,500+
DMC Consultancy is a digital marketing and web development agency in Newcastle, County Dublin, with a team of 10 to 49, where immersive technology is one line in a wider offer.
Who they suit
The rest of the list is the main business: mobile apps, web development, low and no-code build, and SEO. That mix suits a client who wants AR added to something they are already building rather than an immersive project in its own right.
Projects start from 4,500 euro with rates of 25 to 45 euro an hour, which is the most accessible combination on this page. Sectors are retail and professional services. It suits a smaller budget wanting an AR feature inside an app or campaign; for headset work or a training simulation, the specialists here are the brief.
Services
- AR/VR Development
- Mobile App Development
- Web Development
- Low/No Code Development
- Search Engine Optimization
Industries
- Retail
- Professional Services
6. Funbakers
Best for mobile AR applications
- Location
- Maynooth, Ireland
- Team size
- 2 - 9
Funbakers was an independent games studio in Maynooth making mobile augmented reality games, built by an international team and backed by a Start Fund award.
Who they suit
Its notable release was Silent Streets, a detective adventure that used AR as the core mechanic rather than a novelty. The studio no longer operates as a standalone entity: its team and leadership have been absorbed into the larger Allcorrect Group, and the listed website now points there.
The listing shows a team of two to nine and no project minimum. Sectors are gaming. Like Chemistry on the creative agencies list, this entry is a reminder to confirm a company is still trading independently before building a shortlist from directory data.
Services
- AR/VR Development
- Mobile App Development
Industries
- Gaming
7. High Res
Best for immersive work with a live production element
- Emmy Award
- Location
- Dublin, Ireland
- Team size
- 10 - 49
- Min project
- Undisclosed
High Res has operated from Dublin since 1997 with a team of 10 to 49, combining theatrical lighting design with virtual production.
Who they suit
The credential is unambiguous: an Emmy Award, plus named virtual production work for Netflix, Amazon Prime and Apple TV+. The technique is large LED volumes driven by real- time game engines, producing interactive backgrounds for broadcast and film rather than headset experiences.
Services also cover broadcast video, video production, lighting design, and logistics consultancy. Sectors are entertainment and media. The project minimum is undisclosed. It suits a production company or broadcaster shooting on a virtual stage. It is the only firm here doing virtual production at that level, and it is not a route to a consumer AR app.
Services
- AR/VR Development
- Lighting Design
- Logistics & Supply Chain Consulting
- Broadcast Video
- Video Production
Industries
- Entertainment
- Media
8. Talmatic
Best for adding immersive developers to your own team
- Location
- New Ross, Ireland
- Team size
- 10 - 49
- Hourly rate
- €25 - €45
- Min project
- €900+
Talmatic is an IT staffing and recruitment company with a presence in New Ross, founded in 2017, with a team of 10 to 49. It supplies developers rather than delivering projects.
Who they suit
The network is largely remote professionals in Eastern Europe, and the company handles sourcing, interviewing and the legal side of hiring. On this page that means immersive developers added to your own team, working to your direction.
Projects start from 900 euro with rates of 25 to 45 euro an hour, the lowest entry point here. Sectors are technology and business services. It suits a company with in-house technical leadership that needs Unity or Unreal capacity quickly. You retain project management, so it is not a hand-it-over arrangement.
Services
- AR/VR Development
- IT Staff Augmentation
- Custom Software Development
- Low/No Code Development
- Mobile App Development
Industries
- Technology
- Business Services
9. Visual Pictures
Best for AR paired with video production
- Location
- Dublin, Ireland
- Team size
- 10 - 49
Visual Pictures is the video production arm of vStream, which also appears on this list, based in Dublin with a team of 10 to 49.
Who they suit
The focus is film and video production rather than immersive development, so the AR and VR listing reflects the parent group's capability rather than a separate immersive practice. Worth knowing when comparing entries, because the two share a website and a group.
Sectors are media and advertising. No project minimum or rate is published. It suits a client who needs the filmed component of a project where vStream handles the immersive part. If you are comparing suppliers, treat this and vStream as one relationship rather than two options.
Services
- AR/VR Development
- Video Production
Industries
- Media
- Advertising
10. vStream
Best for immersive brand and event experiences
- Location
- Dublin, Ireland
- Team size
- 10 - 49
- Min project
- Undisclosed
vStream is a digital studio founded in 2007 with offices in Dublin, London and New York and a team of 10 to 49, building virtual and augmented reality experiences for brands.
Who they suit
The client list is named and international: Formula 1, the Premier League, Audi and Pfizer. It also runs its own video production house, Visual Pictures, which means filmed content and digital effects come from the same group rather than two suppliers.
Services cover AR and VR development, video production and web development. Sectors are sports, retail, automotive and pharmaceutical. The project minimum is undisclosed. It suits a brand running an immersive experience at an event or in retail, where the work has to look finished rather than be maintained for years.
Services
- AR/VR Development
- Video Production
- Web Development
Industries
- Sports
- Retail
- Automotive
- Pharmaceutical
A well built AR or VR experience gets a customer's attention in a way a normal screen can't, and it's memorable for exactly that reason. What it doesn't do is give that customer a reason to come back once the novelty of the experience wears off. Being memorable and being chosen again are different outcomes. Brandfire designs and builds loyalty and rewards programmes for brands across Ireland, the work that keeps a customer engaged after the headset comes off.
Frequently asked questions
- How much does VR or AR development cost in Ireland?
- Published hourly rates here run from 25 to €135, and project minimums from 900 to €9,000. Six of the ten firms publish no rate at all. Immersive work prices by scope rather than by hour, because the cost sits in 3D asset creation and target hardware, not in developer time alone.
- Is AR or VR the right choice for my project?
- AR reaches people on phones they already own, which suits retail, product visualisation and marketing. VR needs a headset and a reason for someone to put it on, which suits training, simulation and fixed installations. The hardware question decides the budget before any studio is chosen.
- Why do so many of these companies also do video production?
- Immersive work draws on the same skills as film: cameras, lighting, 3D assets and post production. Four firms on this list are video production companies first. That can be an advantage for content-led experiences and a limitation for anything that needs real software engineering behind it.
- What should I ask a VR or AR studio before hiring?
- Ask which engine they build in, which headsets or devices they target, and who owns the 3D assets when the project ends. Asset ownership in particular catches people out, because reusing your own models with a different studio later can be blocked by the original contract.
Want to build a loyalty programme for your AR or VR experience?
We can help you design and deliver a solution tailored to your customers and commercial goals.
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